General Update 0.13.6


Stable build 0.13.6

  • Cards no longer get refilled on match.
  • Light is now persistent through the levels, when light runs out players will start getting damaged when they fail to match cards.
  • Added a new type of "fuel" card that can be used to top up light.
  • Introduced the Area idea. The Mansion will contain several Areas, each containing a number of rooms.
  • Added a new Foyer menu where you can choose which Area you want to go. (Currently only the Dungeon area is open.)
  • Added three new "Trinkets" to help you on your journey. You buy trinkets with Junk you collect during playthroughs.
    • Monocle. Allows you to see if the cards surrounding the first revealed card are good or bad. Can only be used once per room.
    • Hammer. Allows you to destroy up to four cards per room.
    • Tippy Upgrade.  Upgrades your maximum light amount and refills it.
  • Added a Merchant that appears every time you clear a room. Sells Trinkets.
  • Minor UI Adjustments.
    • Added a option menu that allows you to exit out of the area,
    • Removed the obsolete "turn" counter.
    • Added a row that shows equipped trinkets.
    • Light counter now shows current and maximum light

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